We worked closely together when she was leading the Vision Design team, and it was invaluable to continue that partnership during set design.ĭuring the first few months of set design, we worked closely together as we iterated on the mechanics created during vision design and tried different combinations of those options to manage the complexity of the set. (Although the last entry on Yoni was written by me.)Īri Nieh – Ari stayed on the team as we transitioned into set design and for most of the team's lifespan. Band of BrothersĪs always, I have the lead designer, in this case Yoni Skolnik, introduce their design team. I'll introduce you to the team members and then walk you through how the set went from the vision design handoff to print. This week, I'm going to discuss the set design. Last week, I told the story of the set's vision design. Welcome to the second week of the story of The Brothers' War design.
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